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        <description>Close Combat Guide   Category  pvp  Quelle  &lt;https://www.allclash.com/best-hero-tier-list-in-sea-of-conquest/&gt;  Stand  2026-03-06 
Overview

Sea of Conquest features two fundamentally different combat modes: Naval Combat and Close Combat (also called boarding). While naval combat revolves around ship cannons, fleet formations, and ship-specific skills, close combat is a turn-based 5v5 RPG system in which heroes fight directly against one another. Many heroes who excel in naval combat are noticea…</description>
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        <description>Cross-Server Activities and World Events   Category  PvP  Source  &lt;https://fatwalletrefugee.com/2024/03/05/sea-of-conquest/&gt;  Stand  2026-03-06 
Overview

Sea of Conquest: Pirate War introduces a range of cross-server activities from Season 2 onward, bringing together players from different home servers onto shared sea maps to compete for territory, trade routes, and prestige. The</description>
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        <description>Infamy System and PvP Reputation   Category  PvP  Quelle  &lt;https://www.appgamer.com/sea-of-conquest/how-do-you-reduce-infamy-after-destroying-merchant&gt;  Stand  2026-03-06 
Overview

The Infamy System in Sea of Conquest is the central reputation mechanic governing PvP actions on the sea map. It tracks the extent to which a player sinks merchant vessels, attacks other players, or engages in acts of piracy that disrupt the peaceful economy of the game world. The more Infamy points a player accumula…</description>
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        <description>PvP Combat and Defense Guide   Kategorie  PvP  Quelle  &lt;https://www.ldplayer.net/blog/beginners-guide-and-tips-to-the-sea-of-conquest-naval-combat.html&gt;  Stand  2026-03-06 
Overview

PvP (player versus player) combat is a central element of Sea of Conquest. On the open seas, almost any player can become an attacker or a target. The game offers a mix of real-time naval battles and automated combat, where fleet composition, hero abilities, and tactical positioning are decisive. Understanding attac…</description>
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